ally - Qerd

A mischevious monkey Mustafa Fist bought from a street performer in Solku for an outrageous sum.

Description:

Mustafa’s inconstant companion, the monkey called Qerd often disappears without explanation. What kind of trouble could the small creature be getting to?

NE Tiny animal
Init + 2; Senses low-light vision; Perception + 5

DEFENSE
AC 15, touch 15, flat-footed 12 (+ 3 Dex, + 2 size)
hp 16 (1d8 + 3d6)
Fort + 2, Ref + 6, Will + 1

OFFENSE
Speed 30 ft., climb 30 ft.
Melee bite + 5 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str 5, Dex 16, Con 12, Int 6, Wis 10, Cha 9
Base Atk + 2; CMB + 2; CMD 7
Feats
Skills (7) Acrobatics + 17(3), Climb + 10, Disable Device + 9(3), Escape Artist + 6 (3), Perception + 11 (3), Sleight of Hand + 9 (3), Stealth + 20 (3), UMD + 8 (3)
Racial Modifiers + 8 Acrobatics, +8 Stealth for Tiny
Feats: Skill Focus-UMD (L1), Skill Focus-Stealth (L3), Weapon finesse (racial)
Rogue Abilities: SA +2d6, trapfinding, rogue talent-fast stealth, trap sense + 1
Tricks Qerd doesn’t do tricks . . . (come, fetch, heel, perform, and stay)
Tricks to Learn: 1) Sneak, 2) Get Help, 3) Watch

Bio:

ally - Qerd

Genie Wars part I: The Legacy of Fire EAK doddwaco